Friday, April 25
Koch Snowflake 3D_02
The last script was built to assemble a one degree bigger 3D Koch Snowflake from a picked base flake. If you change the loop contained in it with this one here, you will have a randomly growing snowflake accumulation...! Also, I added a function preventing snowflakes from being copied in positions that are already occupied by other flakes.
If you'd like to try out increasing the max. i value, go ahead! - but I told you beware of your graphics RAM...
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EnableRedraw (False)
'''''''''''''''''''''''''''''''''''''''''''''''
For i = 0 To 50
For j = 0 To 5
ReDim Preserve arrVec(n)
ReDim Preserve arrFlakes(n)
If i = 0 And (Rnd > 0.5) Then
arrVec(n) = PointAdd (arrFlakeBase, arrReloc(j))
arrFlakes(n) = CopyObject (strFlake0, arrFlakeBase, arrVec(n))
n = n + 1
ElseIf n >= 1 And (Rnd > 0.5) Then
arrVec(n) = PointAdd (arrVec(n-1), arrReloc(j))
If functOccupied (arrVec, n) = False Then
arrFlakes(n) = CopyObject (strFlake0, arrFlakeBase, arrVec(n))
n = n + 1
End If
End If
Next
Next
'''''''''''''''''''''''''''''''''''''''''''''''
EnableRedraw (True)
'''''''''''''''''''''''''''''''''''''''''''''''
Function functOccupied (arrVec, n)
Dim k
functOccupied = False
For k = 0 To Ubound (arrVec) - 1
If PointCompare (arrVec(k), arrVec(n)) = True Then
functOccupied = True
Exit For
End If
Next
End Function
'''''''''''''''''''''''''''''''''''''''''''''''
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